![]() *If climbing a ladder while cloaked, energy no longer depletes at the same rate as if player were standing still. *Fixed health recharge rate when computing drowning damage. *Fixed an issue where in unarmed mode, the character's arms will suddenly reappear and disappear when picking up and dropping an object. *Frogs will no longer block the player?s view after being picked up *Fixed identical swimming sounds being used on surface, underwater and swimming in different directions. *Fixed an issue where vehicle 3rd person camera could break when switching the player ?ControlledTurret? flag while using the gun. *Continuously firing the VTOL machine gun in 3rd person mode no longer causes the VTOL to descend. *Fixed issue where player will exit VTOL from closed rear hatch irrespective of seat. *Player movement will now be cancelled if the player is shooting while moving in prone mode. *Added new effects for vehicle shattering after being frozen *Fixed crash with AI triangulation in the editor *Fixed potential server exploit that could cause servers to crash ![]() *Fixed issue in windowed mode where the map or weapon attachment UI cursor can leave the game window. ![]() *Fixed a number of memory leaks with some procedural vegetation and destroyable objects physicalization. *Destroying objects will now properly remove their decals from the world under DX10. *Optimized Object Motion Blur for DX10 Very High Spec *Corrected a number of memory leaks with FSAA modes.
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