![]() I also found it a lot harder than Ashes of Ariandel, being designed for veterans who have already reached the late game of the main Dark Souls 3 campaign. There’s a lot more meat on The Ringed City’s bones – more places to explore, more monsters to fight, more gear to discover and more to think about, plot-wise – and that’ll come as welcome news to anyone who found themselves polishing off Ariandel’s challenges in five hours or so. Size isn’t an indicator of a game’s quality, but I’d estimate that The Ringed City is about twice as big as Ashes of Ariandel: there are four boss fights compared to Ariandel’s two, and the DLC’s world is physically larger. ![]() ![]() This is more of the same challenging, user-unfriendly action RPG stuff we’ve seen in previous Souls games – and unlike the somewhat curtailed previous piece of Darks Souls 3 DLC, Ashes of Ariandel, there’s plenty of it. When I say “worst”, I don’t want to suggest that this is in any way a disappointing piece of DLC, just that it won’t do anything to convince non-Souls fans to finally pick up that controller and, in the words of Bandai Namco’s marketing team, “prepare to die”. It’s almost certainly the last piece of Dark Souls 3 content From Software will ever produce, and an extensive, enthralling adventure in its own right – one that represents all that’s best and worst about the Souls series. The Ringed City isn’t just another piece of DLC.
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